![]() ![]() And this kind of list brooks far more interesting and fun discussions, besides. This wasn’t done to seek validation or inflate our egos on how well we agree with things it was done to find the critical consensus, which we’ve done. I’m personally glad that Morrowind is moving up higher in the rankings, if nothing else!īut the intention wasn’t to make our favourite games list ever, because it’d obviously look drastically different from this. Of course, this is a list derived from overall critical consensus, so there’s plenty of personal disagreements that we both have with it. It should also prove to be more useful for someone seeking out a new game to play. With this update to the formula and the subsequent rankings, we both think it serves as a better and more accurate reflection of critical consensus. ![]() The project will soon have its own website, but until then, enjoy this teaser: the definitive 150 most acclaimed video games of all time, as determined by games media critical consensus. The total number of lists is now more than 370. It’s not just the formula that’s been updated, either: numerous data entry errors have been corrected, and more than 100 new lists have been added to the database, including the end of year lists for 20. The result is a much more authoritative representation of the most acclaimed video games of all time. Along with these improvements, a slight bias towards more recent lists has also been added to better reflect the current critical consensus. These issues were solved through a combination of clever weighting algorithms, and crude adjustments. This final list is no longer biased towards the most prolific publications, nor does it give undue weight to lists from less reputable sources. Since then, the project has matured considerably, and all of the formula’s major weaknesses have been addressed. ![]() We also answered a number of questions about the project in a follow up article.Īt that stage the project was little more than a proof of concept, and the formula - despite already being far more sophisticated than the ones used by Metacritic, Video Game Canon, or pwnRank - still had significant weaknesses. ![]() The original results can still be found here. Last year, I shared the early results of my friend James’ project to rigorously calculate the most acclaimed video games of all time. ![]()
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